WebSocket
支持 WebSocket 的实时双向通信。
routes/_ws.ts
import { defineWebSocketHandler } from "nitro/h3";
export default defineWebSocketHandler({
open(peer) {
peer.send({ user: "server", message: `Welcome ${peer}!` });
peer.publish("chat", { user: "server", message: `${peer} joined!` });
peer.subscribe("chat");
},
message(peer, message) {
if (message.text().includes("ping")) {
peer.send({ user: "server", message: "pong" });
} else {
const msg = {
user: peer.toString(),
message: message.toString(),
};
peer.send(msg); // echo
peer.publish("chat", msg);
}
},
close(peer) {
peer.publish("chat", { user: "server", message: `${peer} left!` });
},
});
此示例使用 WebSockets 实现了一个简单的聊天室。客户端连接后,可以发送消息,并实时接收其他用户的消息。服务器使用发布/订阅通道向所有已连接的客户端广播消息。
WebSocket 处理器
使用 defineWebSocketHandler 创建一个 WebSocket 路由。
routes/_ws.ts
import { defineWebSocketHandler } from "nitro/h3";
export default defineWebSocketHandler({
open(peer) {
peer.send({ user: "server", message: `Welcome ${peer}!` });
peer.publish("chat", { user: "server", message: `${peer} joined!` });
peer.subscribe("chat");
},
message(peer, message) {
if (message.text().includes("ping")) {
peer.send({ user: "server", message: "pong" });
} else {
const msg = {
user: peer.toString(),
message: message.toString(),
};
peer.send(msg); // 回显
peer.publish("chat", msg);
}
},
close(peer) {
peer.publish("chat", { user: "server", message: `${peer} left!` });
},
});
defineWebSocketHandler() 暴露了不同的钩子,用于集成 WebSocket 生命周期的不同部分。